
round one i played a rb deck that cast trip noose like t2 every single game. he had redcap, the 4/4 giant with withering that gets -3/-0, and din of the fireherd. g1 he mulls and i get a duo into helm draw. he'd forced to tap my dude down with trip noose while i continue to develop with lancer and korrigan. g2 i get crushed, and g3 is pretty close but i have the witch with a flyer to chip him away.
round two i play a gr deck with howl, runes, power of fire, and a bunch of random dudes. i get crushed g1 with a t4 runes on something. g2 he spends his druid to drop runes and next turn i bounce his dude with river's grasp and then pounded him. g3 i'm doing ok but he gets power of fire out, which is utterly insane against me. then he howls for like 5 wolves and i'm looking at lethal.
1 comment:
i see at least a cohert that should be in the deck.. i also think you decks weak enough you need to splash red.. firespout and burntrail are really good and your deck looks horrendous.. you have way to many 4 drops. while i could understand if there was some card quality but crowd is bad merrows isnt amazing and the 6 cost 4/3 that turns into a 5/4 complete garbage.chain breaker actually looks good hear.. this may come off harsh and im sorry but i dont think you built this right..
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