
round one i played against a terrible ur merfolk/goblin monstrosity with thundercloud shaman; took it in two.
round two i played a decent ub faerie deck. g1 i accidentally hit f4 during a crucial turn and he ended up building back his board with a pilferers while i drew land. g2 i curved out perfectly and wrecked him with an unexpected volley. g3 i curved out fairly well and put massive pressure on where he had to make bad chumps. next to last turn i drop axe and am intending to attack with my ash and an axed cloudcrown, but he drops blackguard and pilferers back divers. i draw woodland so i drop bowmaster then changeling to off the blackguard and attack with the hasted changeling ftw.
round three i play what seemed like a mono b goblins deck. g1 he mulled to six and i saw two swamps, a facevaulter, and a discarded grubfellows. g2 he draws his mountains and slaughters me with caterwauling, boggart mob, blackguard, and shriekmaw. g3 it's tight and i try to put as much pressure on as possible. but he gets out blackguard, bandit, and mob. i just can't keep up.
2 comments:
I ve been reading some of your draft recaps, and well, I kind of disagree with most of them :(, in LLM you always take the wrong pick.
I think you love green too much, I saw a draft where you take clowdcraon over douser and tarfire, thas wrong.
Anyway LLm is almost dead, but I recomend you to keep on cheking modoshaks for info about SSS draft, or add me to msn (ramaslp2@hotmail.com) if you need help. I dont play mdoo anymore, but I drafted SS a lot on beta and I doo live drafts too.
Gl with the site, its a good idea to get better
rama, thanks for responding. i have trouble with tunnel vision sometimes, so that's something i'm trying to work on.
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